A Guide to start a career in video games - prepare you for a break-in!

From a career in the video game industry used a difficult thing. There were very few options and very few schools that could teach advanced skills required. If you choose this route, you need to be self taught. Today this dilemma has been challenged. You now have a plethora of choice schools and many programs and specialties to decide between. Here are some tips on what the industry can offer and what you can do to prepare.
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The video game industry has changed over the past ten years. It has evolved and is now a real industry. This means that there are many opportunities to find a rewarding career without being a hot-shot game programmer. In fact, the days of hot developer shot are virtually. In today's world, the creation of a set of advanced video now requires a dedicated team of employees with a wide range of skills and interests.

What this means for you? That means opportunity in many different disciplines, and this means that you have to specialize in a subgenus of the large image of "Making video games". But before you pack and go to a school of video game or flat on the dollars for a school online are things you should do and some things you should know.

1 Learn the basic concepts of game design
Have an understanding of video games, how they are played and what they are. You should have a feeling for the game industry. know what games is there, what styles of play that they have, and how they manage the gaming experience. Chances are good that you already meet this requirement.

Have an understanding of the fundamentals of game design. There are several ways that you can do this. I recommend one or two of these methods to start in this:


Build Mods - Mods are modifications of the existing games. Quake is a famous game of this approach. You use the software mod builder and you build worlds or levels that can be added in the game itself. Sub Mod culture is very dynamic and you will find much support and assistance. To gain experience even better than many results in a corporate environment you must join a team of volunteers from development Mod. This gives a good teamwork experience and gives you an overview on how a video game project is decomposed into pieces.


Get a free or inexpensive game engine development suite and build your own games. You can build adequate and fun to play games on your own in this way. I recommend do you this with the Genesis, development of games software 3d video. It is completely free.

2. Familiar with some of the occupations in the industry and the tools used.
There are a multitude of tools that use game design teams. And the tools that you use depend on what role you could play on the team. Here is an overview of some of the different jobs in the industry and the software tools they would use.

If you enjoy drawing and painting with traditional tools, you might want to be a concept artist. They do their job with out the tools computer art. They conceptualize and drawing scenes and creatures in play.


If you think that you'll like computer design worlds and scenes in a game video, you should consider an artist in 2 dimensions. They create structures, textures and environments in game worlds. Photoshop is the de facto for this task. If you can afford a copy of this program, you will get a precise overview of this career path. If you cannot afford Photoshop, you should consider how Paint Shop Pro. It is cheaper and very similar to Photoshop and it will give you a good base in the world of work in 2 dimensions.

If the characters and the models are that you are enthusiastic to your subject should consider becoming a 3D model artist. This type of artist is concerned with making the characters, monsters, creatures and objects that live in a world of video game. In this area of the game art, the choice of the software is not as simple as in the 2d art. The most accepted software is 3D studio Max. Two other popular programs are Maya and SoftImage. If you are looking for a free 3d modelling tool which will allow you to start, you can get Milkshape. It is a tool designed for the game half-life.

Modeling concepts are universal, so the skills will be transferred from one tool to another. You'll just learn the details of this new tool which will be easy enough.

Host: this is the person who makes the characters and objects in the game move. It is a very specific skill and requires an understanding of animation for that things. There are many software programs that are used for animation and they include Macromedia Flash, Alias/Wavefront, 3D Studio Max and Lightwave 3D.

Programmer - it is something that is somewhat more traditional when we think of video game making "Programming" and it is a very broad field that can find do you almost anything in the video game making arena. A programmer could be invited to make a number of things in the management of a database of design of artificial intelligence in a game or creating specialized software tools that use other designers to create the game.

Other possibilities in the video game design - there are many other jobs in the video game industry ranging from Script and story writer in the same network administrator or computer maintenance and repair technician.

Today, there are of many different career paths that can be taken in the video game industry. This requires that specialize you in a set of skills. What are these different skills and get ahead of the now to increase your marketing opportunities in the highly competitive video game industry.

Will kalif is the author of two novels of epic fantasy self-published, an avid classical guitarist and a designer of video games. You can download free samples of his work and tutorials on his website:


Or you can visit his website devoted to fantasy on the web at:

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